ChangeBody event
This event replaces the target character's body with the provided mesh.
Parameters
Parameter | Type | Description |
---|---|---|
Character Name |
FString |
The name of the character you are targeting |
Skin Name (Optional) |
FString |
The name of the skin you are targeting |
Palette Name (Optional) |
FString |
The name of the palette you are targeting |
New Body |
FString |
The name of the new body mesh. A value of 'None' will completely remove the mesh. |
Example usage
Loading
Any new referenced body must be first loaded through the LoadAssets event!